Can You Edit the Gamestate File in Half Life 2 Achievements
Introduction - About SMod
In case y'all didn't know, SMod is a TC (Total Conversion) mod for One-half-Life 2. Basically, SMod is the vanilla HL2 campaign, but with new guns, new skins, new models and really cool new features. Information technology's a actually fun mod!
However, a lot of SMod versions are available, and each has even more than features and weapons. Some that I know are Tactical, CryLife and of course, CSS Sci Fi three: Hardwired.
CSS Sci Fi 3: Hardwired is much more than dissimilar than whatsoever other SMod version. Apart from new weapons and such, in this modern, instead of playing through the normal HL2 maps, you play through modded versions of every CSS map (when I say modded, I mean that some things were added so the maps can exist played in single role player). There are also some custom maps for CSS.
The reason I wanted to talk nigh this version specifically is considering:
A) It is my favorite version of SMod and
B) This i is the hardest to install, due to the numerous updates that were released for HL2, mainly the 2010 update and Steampipe, simply also considering it requires CSS, which makes things even more messed upwardly.
Then, in this guide, I will show you how to install and play SMod and CSS Sci Fi iii: Hardwired.
Obviously, you volition need Counter Strike: Source in gild for this modern to work.
1. Installing SMOD Standalone.
As mentioned in my HL2: Ep2 guide, SMod is a unlike story. It is one of the most heavily modded modifications for HL2, and it won't be that easy to install. In order to play this mod, you need SMod Standalone version 0.56:
https://mega.co.nz/#!Pd110AbI!R-Zyp0skbmJye5rk3h5gq01C4kReVbzHafbjLkiMNxE
Yous will also need the CSS Addon version 0.35: (for CSS Sci Fi three: Hardwired and some mods that require CSS to piece of work)
https://mega.co.nz/#!lN8lHKLC!l3smtcmRhksSasLf4SELsLqyckyPzE8HptxJ_iNRRtE
And yep, both of these files are safe!
IMPORTANT Annotation:The mod's files and HL2'due south files MUST be on the same HDD. If for example HL2 is installed in Drive C:, but the mod is installed in Drive F:, then you'll probably encounter some errors. If y'all're non sure almost it and then you can contact me.
The SMod Launcher isn't running on Steam, and so yous won't be able to open the overlay or do other Steam related things in-game. SMOD Standalone includes SMOD 40aq. Both of these files are installers, but
Before You lot Brainstorm:Put both of these files on your sourcemods folder Before the installation, and then the sourcemods folder looks like this:
Open the file SMODStandalone_install.exe first (obviously). You lot will be greeted with an installer.
After you read the terms and such, you have the selection of creating a desktop icon. And then click "Install", and now wait.
Later some time, a new cmd window will open to execute some commands. Just look here too.
This cmd window volition open up over again some times. Again, just look. Subsequently the installation is over,
you are washed.
Installing the CSS Addon is basically the aforementioned. It also needs to be in the sourcemods folder Before the installation. When you open the launcher, it looks like this:
In the top left corner, you volition encounter "SMOD40aq". This, apart from SMOD40aq, shows all versions of SMod that y'all downloaded. So, if you installed CryLife for example, it will show up there. If you desire to install a different version, then take the directory and put it in the folder "Smod Standalone/mods" binder.
That'south all y'all need to do to play SMod. Though, some versions, like Redux and Tactical, require a custom gameinfo.txt. You can find those correct hither:
http://bsnooch.com/forums/alphabetize.php?PHPSESSID=che4kd56hdplsfg0vs3js3ck70&topic=1360.msg8291#msg8291
But gyre down a bit, and you'll observe them. To install them, discover the mod's gameinfo.txt file (found in the mod directory obvs), copy the stock-still gameinfo.txt found in the site, so replace it from the line "FileSystem" to the end. Again, kudos to that site and its users!
WARNING: Do NOT use Steam to open SMod Standalone, and you volition not see information technology on your library. You take to manually go to its directory and open the .exe to play information technology. You may see some errors otherwise.
So if you don't want to play CSS Sci Fi three, you're done!
2. Installing CSS Sci Fi 3: Hardwired
Now, the big one. This is non that easy to install. This mod was made in 2009, and a ton of updates have happened since then. The fashion the game files were managed was changed, so this mod can't find CSS's game files, because it believes information technology'due south withal on the CSS .gcf file, which is at present a .vpk file. Cheers to the awesome modding community though, people managed to detect a way to play this dandy modernistic.
Again, make certain you lot have the CSS Addon for SMOD Standalone before you exercise anything!
Start of all, download the mod here:
https://www.runthinkshootlive.com/posts/css-sci-fi-iii-hardwired/
Notwithstanding again, these files are prophylactic. Both of these .cipher files include an installer. So, later on you lot unzip the installer, open it. When y'all do, you'll see this message:
Click OK, so Next, and then y'all'll exist greeted with this:
This is where the installer will extract the files. While you can install the files on the sourcemods folder, I recommend extracting them in the mods folder in the SMod Standalone folder.
After yous click on Install, you'll see this bulletin:
Click on Yes. The installation will now brainstorm.
After that, you will be asked to notice the directory of CSS.
Click on Install, and you'll get a message like before:
Click on Yes, and so Yes once again, and and then wait. The installation is complete.
You tin can open the configuration utility if you desire. At that place is likewise a desktop shortcut created, simply there's no reason to keep it. Later, install the 3.01 patch installer. Information technology's basically the same thing. Just choose the mods/CSS SCI FI binder when yous're asked to.
Now, go to the gameinfo.txt file of CSS SCI FI. It volition probably look similar this:
Now, you must replace the lines from "FileSystem" to the stop with this:
FileSystem { SteamAppId 220 // This will mountain all the GCFs nosotros need (240=CS:S, 220=HL2). ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc. SearchPaths { Game |gameinfo_path|. game hl2 game "|gameinfo_path|..\..\SDKBase" game "|gameinfo_path|..\..\CSSBase" Game "|gameinfo_path|..\..\..\..\common\Half-Life 2\hl2" Game "|gameinfo_path|..\..\..\..\mutual\Half-Life 2 Deathmatch\hl2mp" Game "|gameinfo_path|..\..\..\..\common\Counter-Strike Source\cstrike" } } }
Earlier y'all endeavor to play the game though, go to the folder CSS SCI FI/scripts. You will see this:
Open the file addcontents.txt and delete EVERYTHING. No seriously, that'due south what you demand to do.
After that, open SMOD Standalone. At present, yous will also see the CSS SCI FI option:
Subsequently you select that choice, wait for it to procedure some files, and you lot're done!
For me everything ran fine and in that location were no problems with the weapons, the enemies or the new effects. However, I merely got 1 corrupted texture in the cs_assault vents. I'm trying to find a way to prepare it, and I am close. Besides, wait by the Valve intro (which is the erstwhile one). You may call back the game crashed, but it didn't.
There are some occassions where if you enter a CSS map, the game might crash to the menu, To fix this, open up the panel (to enable it, go to Keyboard, so avant-garde, then "Enable Developer Console". To open it, printing the tilde button nether the ESC key) and enter the command "ai_norebuildgraph one". For at present,
ENJOY CSS SCI FI 3! :D**NEW** What to practise if i however get corrupted files?
Since I published this guide, many people have been telling me that despite the fact that they followed the instructions properly, they're nonetheless getting corrupted textures, sounds and maps upon opening CSS Sci Fi 3. This probably means that the CSS Addon didn't work properly, which ways that CSS's game files weren't ported correctly to the SMOD Standalone folder. Thus, the mod can't locate the files, therefore it can't open them. This, unfortunately, means that we have to port the game's (Counter-Strike: Source's) files to the SMOD directory manually.
Fortunately, there is a way to do this! Withal, you have to download another plan chosen GCFScape (requires a very small amount of disk space). This is a program that allows you to open up and browse the previously mentioned .VPK files, which is basically how a game's content is stored at present. What's great, however, is that you can also extract and edit files from said games. Then, this means that we can extract CSS'due south game files and port them over to the SMOD directory. It'south a highly useful program and anyone interested in modding should keep this in their difficult drive.
Alert!!!!!I HIGHLY recommend doing this after installing both the SMOD Standalone and the CSS Addon installers. If the modern works correctly after running both installers, at that place is no reason to follow the steps below. Ignore this part completely!!
But enough talking. Here is an archived website from which you can download GCFScape (it's completely safe):
https://web.archive.org/web/20191003064603/http://www.nemesis.thewavelength.cyberspace/alphabetize.php?p=26
You volition be greeted by this site:
From here, we want the 1.8.6 version. I'd recommend downloading the archived version if you simply desire to get this over with, but you can use the installer if y'all desire to. If you use the archived version, you'll encounter ii folders in the nil file:
If you're running on a 32-bit system, then unzip the x86 folder. If you're using a 64-bit system, unzip the x64 file.
At present open up the program. We want to browse and discover CSS'south .VPK file. To do this, go to File and click on Open.
Now you lot volition have to scan to CSS'south game directory and find a specific file called "cstrike_pak_dir.vpk". Information technology'southward located in this directory:
C:\Programme Files\Steam\SteamApps\mutual\Counter-Strike Source\cstrike
If information technology'southward non hither, then find the folder Plan Files (x86) and continue on from there.
Upon opening the file, you volition encounter all of the game's data:
Don't worry though, we don't have to copy all of it. We only need half-dozen folders: "maps", "materials", "models", "resource", "scripts" and "sound". Manually select all of them with Ctrl+Click and right-click. Then, click on Extract.
Now, we take to extract these files on the folder "CSSBase" inside the SMOD directory. It should be in this directory:
C:\Program Files\Steam\SteamApps\sourcemods\Smod Standalone\CSSBase
Again, if it'southward not here, then check the Program Files (x86) folder. It's gonna have some time to copy all of these files, so you're gonna have to wait. Finally, your "CSSBase" folder should look like this:
Now, you can open up up CSS Sci Fi 3 and hopefully, y'all will encounter no problems!!
When information technology comes to my personal experience, I have to acknowledge that I retried installing this mod after nearly a year and surprisingly, the CSS Addon didn't work correctly, and now I understand why so many people had a trouble with it. I don't know why it may non piece of work, and then I can't really answer that. For at present, enjoy your non-corrupted modern!
EXTRA SECTION: Installing SMod Redux
As I mentioned in the beginning of this guide, some people requested a style to install SMod Redux, and so I decided to make another department for those people.
Call up, y'all demand the CSS Addon ver 0.35 for this SMod version!
https://mega.co.nz/#!lN8lHKLC!l3smtcmRhksSasLf4SELsLqyckyPzE8HptxJ_iNRRtE
(I know the link is in the 1st section, but whatever.)
Here is the link for SMod Redux v8:
http://www.moddb.com/mods/smod/downloads/smod-redux-v8
It's a .zip file which contains some text files and the folder "smodredux". Just extract this binder in Smod Standalone/mods folder.
You must also download the file SMOD Addon1, found here:
http://www.moddb.com/mods/smod/downloads/smod-addon1
Here, just copy all the files from the .null file to the smodredux folder. When you're asked to overwrite some files, do it.
There's likewise this patch yous have to install:
http://www.moddb.com/mods/smod/downloads/smod-redux-v8-patch
Yous must do the verbal same with this patch too.
Before you endeavor to play this modernistic, open the file gameinfo.txt. Replace the files from FileSystem to the end with this:
FileSystem { SteamAppId 220 // This will mountain all the GCFs we need (240=CS:S, 220=HL2). ToolsAppId 211 // Tools will load this (ie: source SDK caches) to go things like materials\debug, materials\editor, etc. SearchPaths { Game |gameinfo_path|. game hl2 game "|gameinfo_path|..\..\SDKBase" Game "|gameinfo_path|..\..\..\..\common\Half-Life 2\hl2" } } }
Now, your gameinfo.txt file should look similar this:
Next, become to the folder scripts. Yous volition observe a file called addcontents.txt.
Open the file, and then delete everything.
Now, yous're ready to play some SMod Redux!
From what I've played, everything works pretty well, to the weapons, to the gore and the special effects. However, stuff like the kick and Bullet fourth dimension take to exist binded in the Options carte du jour. These are the binds from CSS SCI FI iii: Hardwired:
Bullet Fourth dimension:TAB
Kick:Ten
Fe Sight:T
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=490354689
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